Apple II File Type Notes _____________________________________________________________________________ Developer Technical Support File Type: $08 Auxiliary Type: $0000 to $3FFF Full Name: Apple II Graphics File Short Name: Graphics File Revised by: Matt Deatherage May 1989 Written by: Matt Deatherage November 1988 Files of this type and auxiliary type contain standard Apple II graphics files. Changes since November 1988: The offset was incorrectly listed as +121 instead of +120. The hexadecimal value of $78 is correct. _____________________________________________________________________________ Files of type $08 and any auxiliary type less than or equal to $3FFF contain a standard Apple II graphics file in one of several modes. After determining that the auxiliary type is not $4000 or $4001 (which have been defined for high-resolution and double high-resolution pictures packed with the Apple IIGS PackBytes routine), you can determine the mode of the file by examining byte +120 (+$78). The value of this byte, which ranges from zero to seven, is interpreted as follows: Mode Page 1 Page 2 280 x 192 Black & White 0 4 280 x 192 Limited Color 1 5 560 x 192 Black & White 2 6 140 x 192 Full Color 3 7 Note that some modes only apply to high-resolution while some only apply to double high-resolution. The format of the file is as follows: +000 to +8191 Bytes High-resolution image or portion of double high-resolution image stored in auxiliary memory. +8192 to +16383 Bytes Portion of double high-resolution image stored in main memory (not present for high-resolution). File type $08 was originally defined as an Apple /// FotoFile, but now it is useful for those applications that wish to save high-resolution or double high-resolution data with a file type other than $06, which is a standard binary file. If you choose to use this type, you should remember that older applications which do not check the auxiliary type may attempt to interpret these files incorrectly.