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The
field of the Learning Sciences is concerned with educational
research from the dual perspectives of human cognition and computing
technologies, and the application of this research in three integrated
areas:
- DESIGN: Design of
learning and teaching environments, tools, or media, including
innovative curricula, multimedia, artificial intelligence, telecommunications
technologies, visualization, modeling, and design theories (such
as Learner Centered Design) and activity structures for supporting
learning and teaching.
- COGNITION: Models of
the structures and processes of learning and teaching by which
knowledge, skills, and understanding are developed, including
the psychological foundations of the field, learning in content
areas, professional learning, and the study of learning enabled
by tools or social structures.
- SOCIAL
CONTEXT:
The social, organizational, and cultural dynamics of learning
and teaching across the range of formal and informal settings,
including schools, museums, homes, families, and professional
settings.
Investigations
in the Learning Sciences approach these issues from an interdisciplinary
stance combining the traditional disciplines of computer science,
cognitive science, and education. The Fourth International Conference
on the Learning Sciences (ICLS 2000) will bring together experts
from academia, industry, and education to discuss the application
of theoretical and empirical knowledge from Learning Sciences
research to practice in K-12 or higher education, corporate training,
and learning in the home or other informal settings.
Examples of new applications and pedagogical frameworks discussed
in past conferences include modeling and visualization tools
for K-12 education, indexed multimedia databases for community
outreach, collaboration tools for diverse users and settings,
complex simulation environments for corporate training, and studies
of learning from the points-of-view of design, problem-based
learning, project-based learning, goal-based scenarios, and cognitive
apprenticeship.
Of particular interest this year are issues pertaining to the
application of Learning Sciences research in complex real-world
settings. Complexity in real-world settings may be of many kinds:
cultural, social, fiscal, infrastructural, etc. For Learning
Sciences research to have lasting impact, we must address ourselves
as a field to questions of how our work comes to bear in complex
organizational and social settings, and carefully consider ways
in which our own practices must evolve in order to remain relevant.
This choice of theme builds upon the theme of the Third International
Conference, which challenged us to consider what Learning Sciences
research has to say about acquiring real-world knowledge and
skills.
The goal of this conference was to bring together a diverse group
of researchers, practitioners, developers, and users in order
to obtain a deeper understanding of cognitive, social, and practical
issues underlying effective education and to share insights into
the design of the next generation of educational environments.
Individuals are invited to share their expertise in cognitive
science, cognitive psychology, education, computer science, multimedia,
and artificial intelligence to offer (and gain!) perspectives
and insights into these problems.
The conference was hosted by the School of Education and College
of Engineering of the University of Michigan in Ann Arbor. The
main program was held on the UM campus over four days from Wednesday,
June 14th, to Saturday, June 17th, featuring plenary addresses
by invited speakers, technical paper and poster sessions, a demonstration
session, and a banquet. The main program was supplemented by
a doctoral consortium and specialized workshops designed for
early career researchers held outside of the main conference.
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