People
mhuang@umich.edu heise@vr1.engin.umich.edu psych-vr@umich.edu
himlej@umich.edu sheny@engin.umich.edu
Links
 
eng477 Pape CAVE performer programming Performer manual
VRML standard Performer FAQ
Views
floor1 floor 2
floor 4
groundmaincenter tows-nord
groundmainwest groundmott
 

 

floor8


Building Heights
 
Floor Height Increment Landmarks
1 0 0
21'
2 21' midpoint of bridge
48' top of Towsley
4 69' Top of Taubman
14' top of Holden
5 83' top of MIB, Mottex
14' mott playground
6 97' top of Mott shed
14'
7 111' top of Mott top
14'
8 125'
 

Objects and textures
   
 

Files
 
Inventor model
 
afs aegaeon
Acro.iv 
  • elevatortransform
    • Fahrstuhl.iv
    • Fahrstuhltuer.iv
    • Vorhalle.iv (lobby)
      • brick.rgb
      • wall-ceiling.jpg
      • wood.jpg
      • darkwood.jpg
    • floorsign.iv
  • Hintergrund.iv
  • courtyard.iv
    • pine.iv
    • maple.iv
    • grass.jpg
    • chair.iv
  • Mott.iv (mott/holden)
    • Mott-roof1.jpg
    • mott-x-face.jpg
  • Med.iv (Med Inn building)
  • Taub.iv (taubman building)
  • Tows.iv (Towsley building)
  • FarRight.iv (Mott extension)
  • walkway.iv (bridge between main and towsley)
    • walkwayside.jpg
    • walkwaybottom.jpg

    • walkwaywindow.jpg
Acro.iv 
  • elevatortransform
    • Fahrstuhl.iv
    • Fahrstuhltuer.iv
    • insidefahrstuhltuer.iv
    • Vorhalle.iv (lobby)
      • brick.rgb
      • wall-ceiling.rgb
      • wood.rgb
      • darkwood.rgb
    • floorsign.iv
    • gmsign.iv
  • Hintergrund.iv
  • sky.iv
  • Groundplate.iv
    • sth.iv
      • grass.rgb
    • pine.iv
      • cthrupineA.rgb
    • maple.iv
    • greenmaple.iv
    • brickcircle.iv
  • Mott.iv (mott/holden)
    • Mott-roof1.rgb
    • mott-x-face.rgb
  • Med.iv (Med Inn building)
  • Taub.iv (taubman building)
  • Tows.iv (Towsley building)
  • FarRight.iv (Mott extension)
  • walkway.iv (bridge between main and towsley)
    • walkwayside.rgb
    • walkwaybottom.rgb

    • walkwaywindow.rgb
 
 

 
Proposed deadline Project Person responsible Completed
7/16 check into taxis/transportation Milton  
7/24 Choose headphones for blocking noise 

 

Joe  
7/16 See where the buzzing comes from 

in the CAVE with the earphones 

 

Milton (?Steffen)  
  Get wheelchair Milton ?is one we have good enough?
7/26 Build platform for chair    
7/13 Bug Dr. Jacobs 4-9526 Milton  
7/17 Present feedback equipment options to Norm Milton, Joe  
7/17 Order feedback equipment Milton  
7/31 Runthrough with all equipment Milton  
7/26 Complete presence questionnaire Milton  
7/31 Runthrough presence questionnaire Milton  
 
 
7/16 figure out how to organize Aegaeon so others can logon Steffen  
7/20 Get transparency working 

 

Milton,Steffen  works in CAVE but ? interaction with frustrum
7/20 Figure out why elevator occasionally goes a few inches underground instead of 

returning to floor height 0 for no apparent reason. 

 

Steffen  
7/30 Adjust floorsign.iv in CAVE   done 
7/16 create trashcan.max  Philip  
7/30 adjust trashcan.iv in CAVE    
7/30 clean up sky.rgb in CAVE    
7/30 clean up grass.rgb in CAVE    
7/16 create lamp.max  Philip  
7/30 adjust lamp.iv in CAVE    
7/16 complete maple.max, maple.3ds, maple.wrl  Milton done: texture is maple.jpg with angle=0, tiling=1, UV coordinates
7/30 adjust maple.iv in CAVE  Milton done, checked in ivview and caveviewer 
7/23 update courtyard.max to have pine.3ds and maple.3ds and lamp.3ds and ?chair.3ds     
7/30 adjust courtyard.iv in CAVE